• Learn to Produce Videos with FFmpeg: In Thirty Minutes or Less

    02

    This title was superseded by the 2018 Edition of the same name, which is now available on Amazon and other online booksellers. If you purchased this version, send proof of purchase to janozer@gmail.com and I’ll send you a free PDF copy of the update ($29.95 value). Note that the changes in the book are concentrated, with new sections on Bento4 in Chapters 10 and 12, and several new sections on live transcoding and AV1 encoding in Chapter 14. Otherwise, most of the book is the same, so having a physical copy of the old edition and a PDF of the new should not be a hassle. Note that if you wait and buy a physical copy of the new edition, you won’t get a PDF copy.

    This focused 120-page book teaches readers how to use FFmpeg to create full adaptive bitrate ladders and package them into HLS or DASH formats. The book also includes a primer on terms and technologies related to streaming and recommended settings for all parameters detailed in the book.

    Initial chapters focus on installing FFmpeg on Windows, Mac, and Linux computers, and basics of command-line programming. Then the technology primer, and individual chapters on bitrate control, resolution, frame rate, I-, B-, P- and reference-frame settings. These are followed by chapters on H.264 and HTTP Live Streaming (HLS), which includes instruction on Apple tools Media File Segmenter, Variant Playlist Creator, and Media Stream Validator. Also covered is encoding for DASH with MP4Box. Next up are chapters on encoding HEVC with x265, and producing VP9, with the final chapter covering miscellaneous operations like concatenating multiple files, or computing PSNR with FFmpeg.

    A downloadable zipped file includes all (Windows) batch files used in the book, which you can easily adapt for your own use, and a detailed Table of Contents and Index will help you find what you need. All these contents ensure that you’ll be able to Learn to Produce Videos with FFmpeg in 30 Minutes or Less.

    (Note: the email in the book for the downloadable files is incorrect. Please email the request to jozer@mindspring.com. Sorry for any inconvenience).

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    £23.70
  • Quantum Computing: An Applied Approach

    02

    This book integrates the foundations of quantum computing with a hands-on coding approach to this emerging field; it is the first to bring these elements together in an updated manner. This work is suitable for both academic coursework and corporate technical training.

    The second edition includes extensive updates and revisions, both to textual content and to the code. Sections have been added on quantum machine learning, quantum error correction, Dirac notation and more. This new edition benefits from the input of the many faculty, students, corporate engineering teams, and independent readers who have used the first edition.

    This volume comprises three books under one cover: Part I outlines the necessary foundations of quantum computing and quantum circuits. Part II walks through the canon of quantum computing algorithms and provides code on a range of quantum computing methods in current use. Part III covers the mathematical toolkit required to master quantum computing. Additional resources include a table of operators and circuit elements and a companion GitHub site providing code and updates.

    Jack D. Hidary is a research scientist in quantum computing and in AI at Alphabet X, formerly Google X.

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    £23.70£28.50
  • Excel Power Pivot & Power Query For Dummies

    Learn to crunch huge amounts of data with PowerPivot and Power Query

    Do you have a ton of data you need to make sense of? Microsoft’s Excel program can handle amazingly large data sets, but you’ll need to get familiar with PowerPivot and Power Query to get started.

    And that’s where Dummies comes in. With step-by-step instructions―accompanied by ample screenshots―Excel PowerPivot & Power Query For Dummies will teach you how to save time, simplify your processes, and enhance your data analysis and reporting. Use Power Query to discover, connect to, and import your organization’s data. Then use PowerPivot to model it in Excel. You’ll also learn to:

    • Make use of databases to store large amounts of data
    • Use custom functions to extend and enhance Power Query
    • Add the functionality of formulas to PowerPivot and publish data to SharePoint

    If you’re expected to wrangle, interpret, and report on large amounts of data, Excel PowerPivot & Power Query For Dummies gives you the tools you need to get up to speed quickly.

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    £23.70£29.40
  • The Art of SEO

    06
    A well-designed, easy-to-navigate website is useless if no one can find it. If your company is going to succeed in the web economy, optimizing your site for search engine visibility is essential. In this book, four of the most noted experts in the field of search engine optimization (SEO) provide you with proven guidelines and cutting-edge techniques for planning and executing a comprehensive SEO strategy. The authors clearly explain SEO fundamentals, while correcting many common misconceptions. If you are new to SEO, you’ll get a complete and thorough SEO education, as well as an array of effective tactics, from basic to advanced. Seasoned practitioners will find this book useful as a complete reference to SEO best practices. * Explore the underlying theory behind SEO and how search engines work * Learn the steps you need to prepare for, execute, and evaluate SEO initiatives * Examine a number of advanced strategies and tactics * Understand the intricacies involved in managing complex SEO projects * Learn what’s necessary to build a competent SEO team with defined roles * Glimpse the future of search and what lies ahead for the SEO industry

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    £23.70£32.80

    The Art of SEO

    £23.70£32.80
  • Learn Adobe Animate CC for Multiplatform Animations: Adobe Certified Associate Exam Preparation (Adobe Certified Associate (ACA))

    01

    Knowing the industry-standard animation and interactivity tool Adobe Animate CC can help you get a foothold in the exciting web design and mobile app-development world. Learn Animate CC by building cool creative projects that will teach you how to: 

    • Design and animate vector artwork 
    • Compose an animated greeting card using HTML5 
    • Build a promotional video with text and images animated in 3D 
    • Build an interactive poem generator using JavaScript 
    • Construct a working digital clock using ActionScript 
    • Design and code an interactive quiz for mobile devices  

    This study guide uses video integrated with text to help you gain real-world skills that will get you started in your career designing and building multiplatform animations using Adobe Animate CC and lays the foundation for taking the Adobe Certified Associate certification exam in that field. A mix of 7 project-based lessons, 10 hours of practical videos, and interactive quizzes prepares you for an entry-level position in a competitive job market. 

     

    Purchasing this book gives you access to valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: 

    • Web Edition containing instructional video embedded in the complete text of the book with interactive review questions along with product updates 
    • Downloadable lesson files you need to work through the projects in the book 

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    £24.30
  • HTML, CSS, & JavaScript All-in-One For Dummies

    01

    A thorough and helpful reference for aspiring website builders

    Looking to start an exciting new career in front-end web building and design? Or maybe you just want to develop a new skill and create websites for fun. Whatever your reasons, it’s never been easier to start learning how to build websites from scratch than with help from HTML, CSS, & JavaScript All-in-One For Dummies. This book has the essentials you need to wrap your head around the key ingredients of website design and creation.

    You’ll learn to build attractive, useful, and easy-to-navigate websites by combining HTML, CSS, and JavaScript into fun and practical creations. Using the 6 books compiled within this comprehensive collection, you’ll discover how to make static and dynamic websites, complete with intuitive layouts and cool animations. The book also includes:

    • Incorporate the latest approaches to HTML, CSS, and JavaScript, including those involving new markup, page styles, interactivity, and more
    • Step-by-step instructions for new site creators explaining the very basics of page layouts and animations
    • Easy-to-follow advice for adjusting page color and background, adding widgets to a site, and getting rid of all the bugs that affect site performance
    • Bonus 6th book available at https://www.wiley.com/en-us/HTML%2C+CSS%2C+%26amp%3B+JavaScript+All+in+One+For+Dummies-p-9781394164721. 

    Web development is a fun, interesting, and challenging skill that can lead to a lucrative career (if you’re so inclined). And with the right help, almost anyone can learn to create engaging websites from scratch. So, grab a copy of HTML, CSS, & JavaScript All-in-One For Dummies and you’ll be designing and building before you know it!

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    £24.30£29.40
  • Office 365 All-in-One For Dummies (For Dummies (Computer/Tech))

    02
    Multiply your productivity with the world’s most straightforward guide to the world’s most popular office software

    Microsoft Office 365 contains straightforward tools for virtually every office task you could possibly think of. And learning how to use this powerful software is much easier than you might expect! With the latest edition of Office 365 All-in-One For Dummies, you’ll get a grip on some of the most popular and effective office software on the planet, including Word, Excel, PowerPoint, Outlook, Access, Publisher, and Teams.

    This expanded handbook walks you through the ins and outs of reviewing and composing documents with Word, hosting and joining meetings with Teams, crunching numbers with Excel, and answering emails with Outlook. And it’s ideal for anyone who’s brand new to Office and those who just need a quick refresher on the latest useful updates from Microsoft.

    In this one-stop reference, you’ll find:

    • Step-by-step instructions on the installation, maintenance, and navigation of all the critical components of Office 365
    • Guidance for using Office 365’s built-in online and cloud functionality
    • Complete explanations of what every part of Office 365 is used for and how to apply them to your life

    Office 365 All-in-One For Dummies is the last handbook you’ll ever need to apply Microsoft’s world-famous software suite to countless everyday tasks.

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    £24.30£29.40
  • R All-in-One For Dummies

    A deep dive into the programming language of choice for statistics and data

    With R All-in-One For Dummies, you get five mini-books in one, offering a complete and thorough resource on the R programming language and a road map for making sense of the sea of data we’re all swimming in. Maybe you’re pursuing a career in data science, maybe you’re looking to infuse a little statistics know-how into your existing career, or maybe you’re just R-curious. This book has your back. Along with providing an overview of coding in R and how to work with the language, this book delves into the types of projects and applications R programmers tend to tackle the most. You’ll find coverage of statistical analysis, machine learning, and data management with R.

    • Grasp the basics of the R programming language and write your first lines of code
    • Understand how R programmers use code to analyze data and perform statistical analysis
    • Use R to create data visualizations and machine learning programs 
    • Work through sample projects to hone your R coding skill

    This is an excellent all-in-one resource for beginning coders who’d like to move into the data space by knowing more about R.

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    £24.30£29.40

    R All-in-One For Dummies

    £24.30£29.40
  • Adobe Premiere Pro For Dummies

    08

    Quiet on set! Time to start your moviemaking adventure — here’s what you need to know about capturing, editing, and publishing your videos

    If you’re an amateur filmmaker shooting documentaries or a hobbyist putting together a family video, Adobe Premiere Pro For Dummies is the book for you. From setting up a production studio and shooting good footage, to editing clips, adding effects, and working with audio, this user-friendly and comprehensive guide written in plain English can help you create your next video masterpiece and share the finished product.

    This handy guide starts with the basics, getting you familiar with the Adobe Premiere Pro software and its interface and helping you set up your dream studio. From there, you’ll dive into capturing footage for your videos, learn how to manage multiple movie projects, and edit movies to your liking. You’ll learn to:

    • Capture audio and video from your camcorder or video deck (if your computer has the right hardware)
    • Pick and choose scenes to include in a movie, moving frame by frame through video to precisely place edits
    • Add and edit (up to 99) audio soundtracks to your program
    • Create titles and add still graphics to your movie projects
    • Animate titles and graphics
    • Apply one of 73 different transitions to video
    • Modify your movie with 94 video and 22 audio effects
    • Improve and adjust color using an advanced Color Corrector, new to this version of the software
    • Use powerful new audio tools to mix audio, whether it’s mono, stereo, or 5.1 channel surround
    • Work with multiple, nestable timelines
    • Preview edits immediately in real time

    Once you’re finalized your movie project, you can export it, save it to DVD, or publish it online. But that’s not all! With this helpful guide, you’ll learn pro movie-making tips, third-party software add-ons, and additional tools for your production studio. Pick up your copy and start shooting your film today.

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    £24.70
  • Microsoft Power BI For Dummies

    02

    Reveal the insights behind your company’s data with Microsoft Power BI 

    Microsoft Power BI allows intuitive access to data that can power intelligent business decisions and insightful strategies. The question is, do you have the Power BI skills to make your organization’s numbers spill their secrets? 

    In Microsoft Power BI For Dummies, expert lecturer, consultant, and author Jack Hyman delivers a start-to-finish guide to applying the Power BI platform to your own firm’s data. You’ll discover how to start exploring your data sources, build data models, visualize your results, and create compelling reports that motivate decisive action. 

    • Tackle the basics of Microsoft Power BI and, when you’re done with that, move on to advanced functions like accessing data with DAX and app integrations 
    • Guide your organization’s direction and decisions with rock-solid conclusions based on real-world data 
    • Impress your bosses and confidently lead your direct reports with exciting insights drawn from Power BI’s useful visualization tools 

    It’s one thing for your company to have data at its disposal. It’s another thing entirely to know what to do with it. Microsoft Power BI For Dummies is the straightforward blueprint you need to apply one of the most powerful business intelligence tools on the market to your firm’s existing data.  

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    £24.80£27.50
  • The Legend of Zelda: Breath of the Wild The Complete Official Guide – Expanded Edition

    08
    The Expanded Edition Guide to The Legend of Zelda: Breath of the Wild is a 512-page hardcover guidebook covering everything in the main game as well as the two Expansion Pass DLC packs “The Master Trials” and “The Champions’ Ballad”.

    INCLUDES: Expansion Pass concept art gallery; dedicated chapters covering both Expansion Passes; Reference and Analysis chapter; Maps chapter; all-new hardcover and an extensive 4-page Index.

    GUIDE DETAILS

    • MAPS CHAPTER: a dedicated 36-page atlas of Hyrule showing the exact location of all Korok seeds and treasure chests.

    • REFERENCE & ANALYSIS CHAPTER: contains a farming manual showing how to acquire all items of prime interest efficiently; the best weapons and armor upgrades; the most effective recipes; the most lucrative gemstone mining spots; amiibo; merchants and much more.

    • EXPANSION PASS CHAPTERS: 34 pages dedicated to “The Master Trials” and “The Champions’ Ballad”.

    • 100% AUTHORITATIVE: all side quests, all shrines of Trials and all information about collectible items fully mapped out; also includes optional challenges, mini-games, unlockables, Easter eggs, and more.

    • AT-A-GLANCE WALKTHROUGHS: annotated maps and screenshots show the optimal way through every quest and dungeon.

    • LARGE MAP POSTER: two-sided and fully-annotated – covering the immense game area.

    • CONCEPT ART: direct from the development team and beautifully laid out across two sections: 16 pages of concept art from “The Master Trials” and “The Champions’ Ballad” as well as a 16-page art tour of the main game.

    • PUZZLE MASTER: every single puzzle and riddle unraveled with refined, visual solutions.

    • EXPERT COMBAT STRATEGY: practical, reproducible tactics to crush all enemies and bosses.

    • COMPREHENSIVE REFERENCES: exhaustive appraisals of all items and monsters – including key parameters that are hidden in the game.

    • EASE OF USE: Instant searches, print navigation systems, extensive 4-page index and detailed map poster give you immediate access to the information you need.

    • PREMIUM HARDCOVER: with guide pages printed on superior-quality art paper.

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    £25.60
  • Python for Dummies

    08
    Python is one of the most powerful, easy-to-read programming languages around, but it does have its limitations. This general purpose, high-level language that can be extended and embedded is a smart option for many programming problems, but a poor solution to others.

    Python For Dummies is the quick-and-easy guide to getting the most out of this robust program. This hands-on book will show you everything you need to know about building programs, debugging code, and simplifying development, as well as defining what actions it can perform. You’ll wrap yourself around all of its advanced features and become an expert Python user in no time. This guide gives you the tools you need to:

    • Master basic elements and syntax
    • Document, design, and debug programs
    • Work with strings like a pro
    • Direct a program with control structures
    • Integrate integers, complex numbers, and modules
    • Build lists, stacks, and queues
    • Create an organized dictionary
    • Handle functions, data, and namespace
    • Construct applications with modules and packages
    • Call, create, extend, and override classes
    • Access the Internet to enhance your library
    • Understand the new features of Python 2.5

    Packed with critical idioms and great resources to maximize your productivity, Python For Dummies is the ultimate one-stop information guide. In a matter of minutes you’ll be familiar with Python’s building blocks, strings, dictionaries, and sets; and be on your way to writing the program that you’ve dreamed about!

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    £25.60
  • Cambridge Technicals Level 3 Digital Media (Cambridge Technicals 2016)

    02

    Exam Board: Cambridge
    Level: KS4
    Subject: Digital Media
    First Teaching: September 2016
    First Exam: June 2018

    Support your teaching of the new Cambridge Technicals 2016 suite with Cambridge Technical Level 3 Digital Media, developed in partnership between OCR and Hodder Education; this textbook covers each specialist pathway and ensures your ability to deliver a flexible course that is both vocationally focused and academically thorough.

    Cambridge Technical Level 3 Digital Media is matched exactly to the new specification and follows specialist pathways in digital content for interactive media, and moving image and audio production.

    – Ensures effective teaching of each specialist pathway offered within the qualification.
    – Focuses learning on the skills, knowledge and understanding demanded from employers and universities.
    – Provides ideas and exercises for the application of practical skills and knowledge.
    – Developed in partnership between Hodder Education and OCR, guaranteeing quality resources which match the specification perfectly

    Hodder Education have worked with OCR to make updates to our Cambridge Technicals textbooks to bring them more closely in line with the model assignment course requirements. We would like to let you know about a recent change to this textbook, updated pages which are now available free of charge as a PDF when you click on the ‘Amended Pages’ link on the left of this webpage.

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    £26.20£28.50
  • Java All-in-One For Dummies

    A beginning coder’s resource for learning the most popular coding language

    With Java All-in-One For Dummies, you get 8 books in one, for the most well-rounded Java knowledge on the market. Updated for Java 19, this book includes all the major changes to the programming language, so you won’t fall behind. Start by learning the basics of Java―you can do it, even if you’ve never written a line of code in your life. Then go in-depth, with all the info you need on object-oriented programming, Java FX, Java web development, and beyond. Grab a hot cup of java and settle in to learn some Java, with friendly For Dummies guidance!

    • Learn the basics of computer programming and get started with the Java language
    • Master strings, arrays, and collections
    • Discover the most recent Java updates and the latest in programming techniques
    • Launch or further your career as a coder with easy-to-follow instruction

    This is the go-to Dummies guide for future and current coders who need an all-inclusive guide Java to take their knowledge to the next level.

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    £26.30£33.20
  • Blender For Dummies

    08

    Make your 3D world a reality

    Some of the dramatic visual effects you’ve seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool.

    Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all!

    • Create 3D characters―no experience required
    • Build scenes with texture and real lighting features
    • Animate your creations and share them with the world
    • Avoid common rookie mistakes

    This book is the ideal starting place for newcomers to the world of 3D modeling and animation.

     

    Read more

    £26.30£33.20

    Blender For Dummies

    £26.30£33.20
  • Macs All-in-One For Dummies

    01

    The huge reference guide you need to use the full power of your Mac

    Macs All-in-One For Dummies truly covers it all. This complete reference guide contains five books in one, so you can learn all your Mac is capable of. You’ll get a complete understanding of your computer, so you can use it for pleasure or business, become a multimedia master, surf the web like a pro, troubleshoot problems as they arise, and so much besides. This latest edition is updated for the newest version of macOS, the hottest apps, and the just-released Macs. Running an older Mac? Don’t worry, this book won’t leave you behind. Everything you need to do on your Mac can be learned with the help of Macs All-in-One For Dummies.

    • Learn your way around your Mac and customize all the macOS features
    • Discover the newest features (and the returning classics) so you can make the most of your machine
    • Beef up your security, stay safe while surfing the web, and figure it out when things go wrong
    • Use your computer to work, play, create videos, keep in touch, and everything else

    Computer users who are switching to a Mac for the first time, as well as previous Mac users who are upgrading to the newest model, need a guide for getting the most out of their powerful computer. This is that guide.

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    £26.30£33.20
  • Transmedia Storytelling in East Asia: The Age of Digital Media (Routledge Research in Digital Media and Culture in Asia)

    This book offers a thorough investigation of the recent surge of webtoons and manga/animation as the sources of transmedia storytelling for popular culture, not only in East Asia but in the wider global context.

    An international team of experts employ a unique theoretical framework of media convergence supported by transmedia storytelling, alongside historical and textual analyses, to examine the ways in which webtoons and anime become some of the major sources for transmedia storytelling. The book historicizes the evolution of regional popular culture according to the surrounding digital media ecology, driving the change and continuity of the manhwa industry over the past 15 years, and discusses whether cultural products utilizing transmedia storytelling take a major role as the primary local cultural product in the cultural market.

    Offering new perspectives on current debates surrounding transmedia storytelling in the cultural industries, this book will be of great interest to scholars and students of media studies, East Asian studies and cultural studies.

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    £26.70
  • Cracking the Coding Interview, 6th Edition: 189 Programming Questions and Solutions (Cracking the Interview & Career)

    08
    I am not a recruiter. I am a software engineer. And as such, I know what it’s like to be asked to whip up brilliant algorithms on the spot and then write flawless code on a whiteboard. I’ve been through this—as a candidate and as an interviewer.

    Cracking the Coding Interview, 6th Edition is here to help you through this process, teaching you what you need to know and enabling you to perform at your very best. I’ve coached and interviewed hundreds of software engineers. The result is this book.

    Learn how to uncover the hints and hidden details in a question, discover how to break down a problem into manageable chunks, develop techniques to unstick yourself when stuck, learn (or re-learn) core computer science concepts, and practice on 189 interview questions and solutions.

    These interview questions are real; they are not pulled out of computer science textbooks. They reflect what’s truly being asked at the top companies, so that you can be as prepared as possible.

    WHAT’S INSIDE?

    • 189 programming interview questions, ranging from the basics to the trickiest algorithm problems.
    • A walk-through of how to derive each solution, so that you can learn how to get there yourself.
    • Hints on how to solve each of the 189 questions, just like what you would get in a real interview.
    • Five proven strategies to tackle algorithm questions, so that you can solve questions you haven’t seen.
    • Extensive coverage of essential topics, such as big O time, data structures, and core algorithms.
    • A “behind the scenes” look at how top companies, like Google and Facebook, hire developers.
    • Techniques to prepare for and ace the “soft” side of the interview: behavioral questions.
    • For interviewers and companies: details on what makes a good interview question and hiring process.

    Read more

    £26.80
  • Cracking the Coding Interview, 6th Edition: 189 Programming Questions and Solutions (Cracking the Interview & Career)

    08
    I am not a recruiter. I am a software engineer. And as such, I know what it’s like to be asked to whip up brilliant algorithms on the spot and then write flawless code on a whiteboard. I’ve been through this—as a candidate and as an interviewer.

    Cracking the Coding Interview, 6th Edition is here to help you through this process, teaching you what you need to know and enabling you to perform at your very best. I’ve coached and interviewed hundreds of software engineers. The result is this book.

    Learn how to uncover the hints and hidden details in a question, discover how to break down a problem into manageable chunks, develop techniques to unstick yourself when stuck, learn (or re-learn) core computer science concepts, and practice on 189 interview questions and solutions.

    These interview questions are real; they are not pulled out of computer science textbooks. They reflect what’s truly being asked at the top companies, so that you can be as prepared as possible.

    WHAT’S INSIDE?

    • 189 programming interview questions, ranging from the basics to the trickiest algorithm problems.
    • A walk-through of how to derive each solution, so that you can learn how to get there yourself.
    • Hints on how to solve each of the 189 questions, just like what you would get in a real interview.
    • Five proven strategies to tackle algorithm questions, so that you can solve questions you haven’t seen.
    • Extensive coverage of essential topics, such as big O time, data structures, and core algorithms.
    • A “behind the scenes” look at how top companies, like Google and Facebook, hire developers.
    • Techniques to prepare for and ace the “soft” side of the interview: behavioral questions.
    • For interviewers and companies: details on what makes a good interview question and hiring process.

    Read more

    £26.80
  • Technical Blogging 2e: Amplify Your Influence

    01
    Successful technical blogging is not easy but it’s also not magic. Use these techniques to attract and keep an audience of loyal, regular readers. Leverage this popularity to reach your goals and amplify your influence in your field. Get more more users for your startup or open source project, or simply find an outlet to share your expertise. This book is your blueprint, with step-by-step instructions that leave no stone unturned. Plan, create, maintain, and promote a successful blog that will have remarkable effects on your career or business. Successful people often get recognition by teaching what they know. Blogging is a reliable path to do that, while gaining influence in the process. The problem is getting it right. Far too often professionals start a blog with big hopes, only to quickly give up because they don’t get speedy results. This book will spare you that fate, by outlining a careful plan of action. A plan that will bring amazing benefits to your career, new job possibilities, as well as publishing, speaking, and consulting opportunities. And if you are blogging for business, you’ll attract new customers, partners, and outstanding employees. Understand what blogging is and how it can improve your professional (and personal) life. Devise a plan for your new or existing blog. Create remarkable content that ranks well in Google and is shared by readers. Beat procrastination by employing proven time-management techniques that make you an efficient and effective blogger. Promote your blog by mastering on-page and off-page SEO, as well as social media promotion, without compromising your ethics. Analyze your traffic to understand your audience and measure growth. Build a community around your blog and make the best of your newfound popularity, by maximizing its benefits for your career, business, or simply for extra income. Create and maintain a successful technical blog that will amplify your impact, influence, and reach by following Antonio’s step-by-step plan.

    Read more

    £26.80£36.60
  • Networking All-in-One For Dummies, 8th Edition (For Dummies (Computer/Tech))

    01

    Your ultimate one-stop networking reference  

    Designed to replace that groaning shelf-load of dull networking books you’d otherwise have to buy and house, Networking All-in-One For Dummies covers all the basic and not-so-basic information you need to get a network up and running. It also helps you keep it running as it grows more complicated, develops bugs, and encounters all the fun sorts of trouble you expect from a complex system. Ideal both as a starter for newbie administrators and as a handy quick reference for pros, this book is built for speed, allowing you to get past all the basics―like installing and configuring hardware and software, planning your network design, and managing cloud services―so you can get on with what your network is actually intended to do.  

    In a friendly, jargon-free style, Doug Lowe―an experienced IT Director and prolific tech author―covers the essential, up-to-date information for networking in systems such as Linux and Windows 10 and clues you in on best practices for security, mobile, and more. Each of the nine minibooks demystifies the basics of one key area of network management.   

    • Plan and administrate your network 
    • Implement virtualization 
    • Get your head around networking in the Cloud 
    • Lock down your security protocols  

    The best thing about this book? You don’t have to read it all at once to get things done; once you’ve solved the specific issue at hand, you can put it down again and get on with your life. And the next time you need it, it’ll have you covered.  

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    £27.40£35.10
  • Excel All-in-One For Dummies (For Dummies (Computer/Tech))

    04
    Excel-erate your productivity with the only guide you’ll need to the latest versions of Microsoft Excel

    Microsoft Excel offers unsurpassed functionality and accessibility for data exploration and analysis to millions of users around the world. And learning to unlock its full potential is easier than you can imagine with help from Excel All-in-One For Dummies.

    Follow along with Excel expert and veteran author Paul McFedries as he walks you through every feature and technique you need to know to get the most out of this powerful software. You’ll learn how to design worksheets, use formulas and functions, collaborate with colleagues and review their work, create charts and graphics, manage and analyze data, and create macros. Plus, you’ll discover all the capabilities Microsoft has included in the newest versions of Excel, including dark mode and accessibility features.

    This indispensable reference allows you to:

    • Get a firm grasp of Excel basics with the book’s step-by-step guides before moving on to more advanced topics, like data analysis
    • Access up-to-date information on all the new versions of Excel, including the ones bundled with Microsoft 365, Office 2021, and the LTSC/Enterprise Edition
    • Enjoy the convenience of a single, comprehensive resource detailing everything you need to know about Excel

    Perfect for people coming to Excel for the very first time, Excel All-in-One For Dummies, Office 2021 Edition is also a must-read resource for anyone looking for a refresher on foundational or advanced Excel techniques.

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    £27.40£31.30
  • The Art of Spyro: Reignited Trilogy

    08

    The definitive art book for the remastered Spyro Reignited Trilogy, for fans young and old.

    In 2018 Toys for Bob Studios thrilled fans world wide by releasing Spyro Reignited Trilogy, a faithful remaster encompassing all three titles from the beloved Spyro trilogy introduced in 1998.

    The Art of Spyro is a meticulously crafted compendium filled with in-depth behind-the-scenes content, insightful quotes from top illustrators in the industry, anecdotes from the game developers, and a dazzling assortment of incredible concept art, some of which has never been seen by the public. It is a must-have for art lovers, games, fans… and the fun-loving adventurer in all of us.

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    £27.50£33.30
  • Technical Drawing GCE and CSE

    06

    Exam Board: any
    Level & Subject: GCSE and A-level

    Step-by-step practical guide to the basics of technical drawing.

    This covers all of the basic drawing techniques, rules and styles. It builds up the level of difficulty gradually through simple practice drawings. Contents include standard symbols, isometric, oblique, orthographic, thick/thin lines, dimensioning and the creation of objects using geometry. The skills developed will cover you for the majority of technical drawing areas for engineering, construction, architectural or other design fields.

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    £27.50
  • OCaml Scientific Computing: Functional Programming in Data Science and Artificial Intelligence (Undergraduate Topics in Computer Science)

    This book is about the harmonious synthesis of functional programming and numerical computation. It shows how the expressiveness of OCaml allows for fast and safe development of data science applications. Step by step, the authors build up to use cases drawn from many areas of Data Science, Machine Learning, and AI, and then delve into how to deploy at scale, using parallel, distributed, and accelerated frameworks to gain all the advantages of cloud computing environments.

    To this end, the book is divided into three parts, each focusing on a different area. Part I begins by introducing how basic numerical techniques are performed in OCaml, including classical mathematical topics (interpolation and quadrature), statistics, and linear algebra. It moves on from using only scalar values to multi-dimensional arrays, introducing the tensor and Ndarray, core data types in any numerical computing system. It concludes with two more classical numerical computing topics, the solution of Ordinary Differential Equations (ODEs) and Signal Processing, as well as introducing the visualization module we use throughout this book. Part II is dedicated to advanced optimization techniques that are core to most current popular data science fields. We do not focus only on applications but also on the basic building blocks, starting with Algorithmic Differentiation, the most crucial building block that in turn enables Deep Neural Networks. We follow this with chapters on Optimization and Regression, also used in building Deep Neural Networks. We then introduce Deep Neural Networks as well as topic modelling in Natural Language Processing (NLP), two advanced and currently very active fields in both industry and academia. Part III collects a range of case studies demonstrating how you can build a complete numerical application quickly from scratch using Owl. The cases presented include computer vision and recommender systems.

    This book aims at anyone with a basic knowledge of functional programming and a desire to explore the world of scientific computing, whether to generally explore the field in the round, to build applications for particular topics, or to deep-dive into how numerical systems are constructed. It does not assume strict ordering in reading – readers can simply jump to the topic that interests them most.

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    £28.00£42.70
  • Adobe Lightroom: A Complete Course and Compendium of Features

    Adobe Lightroom: A Complete Course and Compendium of Features is your guide to using Adobe Lightroom for importing, organizing, editing, and outputting your images. Whether you’re keywording your most recent shoot, organizing your photo library, or developing and printing your best five-star images, Lightroom is the tool for you—and this book will teach you what you need to know.

    First, with a complete Course that includes a set of projects and lessons created by photographer and author Jeff Carlson, you will learn the procedures needed to use Lightroom effectively and professionally. Dozens of lessons are included that can be applied to any number of photographs or situations you’ll encounter in Lightroom. Through these step-by-step lessons, you’ll be exposed to all of Lightroom’s features in practical contexts and its best practices for an optimal workflow.

    Then, for greater depth of knowledge and subsequent reference, you’ll use the Compendium to uncover more of the “how” and “why” of Lightroom. With each topic easy to access, you can find and explore all of Lightroom’s key features and concepts in depth. With cross references between the Course and Compendium, the two parts of the book complement each other perfectly. Best of all, when the lessons in the Course are done, the Compendium will continue to serve for months and years to come.

    Learn step by step how to:

      • Set up an ideal workspace in Lightroom

        • Import and organize your images

          • Develop your photographs with powerful global and sophisticated local adjustments

            • Become incredibly efficient in your use of Lightroom, from creating and applying presets to using quick keyboard shortcuts to syncing changes across numerous images

              • Output your work for any purpose

                • And much more!

                TABLE OF CONTENTS

                THE COURSE

                Chapter 1: Orientation and Workflow

                Project: Welcome to Lightroom

                Chapter 2: Library Mastery

                Chapter 3: Crop and Straighten

                Chapter 4: Edit Tones and Color

                Chapter 5: Mask and Adjust Specific Areas

                Chapter 6: Share Online and Export

                THE COMPENDIUM

                Chapter 1: The Library

                Chapter 2: Adjustments and Color

                Chapter 3: Optics and Geometry

                Chapter 4: Retouching

                Chapter 5: Special Enhancements

                Chapter 6: Output Modules

                Chapter 7: Extending Lightroom

                Chapter 8: Improving Performance

                Appendix: Keyboard Shortcuts

                Index

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                £28.30
              • The Art of Direction

                07
                Ron Ashtiani brings together twenty-five years of experience directing creative projects for games and film to share what it takes to be a successful art director in the entertainment industry today. Using his phenomenal artistic skills, art director and project management abilities, real-world examples, clear diagrams and text, he educates his readers on every element of stellar art design for both video games and movies. Providing creative and business leadership, as well as being a specialist consultant and a regular industry and educational public speaker, he is one of the most resourceful and well educated practitioners in the field of video game and movie art design and perfectly poised to teach others in the entertainment design industry.

                The fully-illustrated The Art of Direction will lead the reader on the journey of the art director, from how to craft an artistic vision to how to successfully manage a team of artists in bringing that vision to life and making the best creative decisions along the way.

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                £28.40£35.10

                The Art of Direction

                £28.40£35.10
              • Pinnacle Studio 26 Revealed

                Learn to unleash the full power of Pinnacle Studio by following practical examples. As Studio develops, so does the Revealed series, with all the features of this popular software covered in detail. Start from scratch, or dip in and out – this book works both as a manual and a series of tutorials.
                From Basic Principles right through to understanding the latest additions to the program, Pinnacle Studio Revealed is packed with tips and examples, using both the sample footage and easily downloaded content. Topics include keeping your movies in sync, troubleshooting, Motion Titles, Masking and Motion Tracking, Multi-Cam, Split Screen templates and working with MyDVD as well as Legacy Disc Authoring.
                This revised version covers the 26.2.298 patch

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                £28.50
              • Game Anim: Video Game Animation Explained

                02

                Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. 

                Covering every stage of game production from the animator’s perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture.

                The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. 

                Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. 

                Key Features

                • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation.

                • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation.

                • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice.

                • Free Animation Rig: Free “AZRI” maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book

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                £28.90
              • Learn Quantum Computing with Python and IBM Quantum Experience: A hands-on introduction to quantum computing and writing your own quantum programs with Python

                05

                A step-by-step guide to learning the implementation and associated methodologies in quantum computing with the help of the IBM Quantum Experience, Qiskit, and Python that will have you up and running and productive in no time

                Key Features

                • Determine the difference between classical computers and quantum computers
                • Understand the quantum computational principles such as superposition and entanglement and how they are leveraged on IBM Quantum Experience systems
                • Run your own quantum experiments and applications by integrating with Qiskit

                Book Description

                IBM Quantum Experience is a platform that enables developers to learn the basics of quantum computing by allowing them to run experiments on a quantum computing simulator and a real quantum computer. This book will explain the basic principles of quantum mechanics, the principles involved in quantum computing, and the implementation of quantum algorithms and experiments on IBM’s quantum processors.

                You will start working with simple programs that illustrate quantum computing principles and slowly work your way up to more complex programs and algorithms that leverage quantum computing. As you build on your knowledge, you’ll understand the functionality of IBM Quantum Experience and the various resources it offers. Furthermore, you’ll not only learn the differences between the various quantum computers but also the various simulators available. Later, you’ll explore the basics of quantum computing, quantum volume, and a few basic algorithms, all while optimally using the resources available on IBM Quantum Experience.

                By the end of this book, you’ll learn how to build quantum programs on your own and have gained practical quantum computing skills that you can apply to your business.

                What you will learn

                • Explore quantum computational principles such as superposition and quantum entanglement
                • Become familiar with the contents and layout of the IBM Quantum Experience
                • Understand quantum gates and how they operate on qubits
                • Discover the quantum information science kit and its elements such as Terra and Aer
                • Get to grips with quantum algorithms such as Bell State, Deutsch-Jozsa, Grover’s algorithm, and Shor’s algorithm
                • How to create and visualize a quantum circuit

                Who this book is for

                This book is for Python developers who are looking to learn quantum computing and put their knowledge to use in practical situations with the help of IBM Quantum Experience. Some background in computer science and high-school-level physics and math is required.

                Table of Contents

                1. The Dashboard-Exploring the IBM Quantum Experience
                2. Circuit Composer – Creating a Quantum Circuit
                3. Creating Quantum Circuits using Quantum Lab Notebooks
                4. Understanding Basic Quantum Computing Principles
                5. Understanding the Quantum Bits (Qubit)
                6. Understanding Quantum Logic Gates
                7. Introducing Qiskit and its Elements
                8. Programming with Qiskit Terra
                9. Monitoring and Optimizing Quantum Circuits
                10. Executing Circuits Using Qiskit Aer
                11. Mitigating Quantum Errors Using Ignis
                12. Learning about Qiskit Aqua
                13. Understanding Quantum Algorithms
                14. Applying Quantum Algorithms
                15. Appendix

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                £29.40£31.30
              • Adobe After Effects: A Complete Course and Compendium of Features: 5

                Adobe After Effects: A Complete Course and Compendium of Features is your guide to editing and enhancing videos in Adobe After Effects. Whether you re animating text or objects, changing a scene s setting, or creating a 3D scene, After Effects is the tool for you and this book will teach you what you need to know. First, with a complete Course that includes a set of projects and lessons derived from video editor and Adobe Certified Instructor Ben Goldsmith, you will learn the procedures needed to use After Effects effectively and professionally. Dozens of exercises are included that can be applied to any videos you have in mind. Through step-by-step lessons, you ll be exposed to all of After Effects features in practical contexts and its best practices for optimal workflows. To complete the Course, we ll supply lesson documents and their assets to download, so you can work alongside the text. Then, for greater depth of knowledge and subsequent reference, you ll use the Compendium to uncover more of the how and why of After Effects. With each topic easy to access, you can find and explore all of Premiere Pro s key features and concepts in depth. With cross-references between the Course and Compendium, the two parts of the book complement each other perfectly. Best of all, when the lessons in the Course are done, the Compendium will continue to serve for months and years to come.

                Read more

                £29.90£39.90
              • Lighting for Animation: The Art of Visual Storytelling

                02

                Lighting for Animation is designed with one goal in mind – to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on:

                 

                • Creating mood and storytelling through lighting

                • Using light to create visual shaping

                • Directing the viewer’s eye with light and color

                • Gathering and utilizing reference images

                • Successfully lighting and rendering workflows

                • Render layers and how they can be used most effectively

                • Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

                • Material properties and their work with lighting

                • Compositing techniques essential for a lighter

                • A guide on how to start your career and achieve success as a lighting artist

                 

                This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs.  That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. 

                 

                Key Features

                  • Stunning examples from a variety of films serve to inspire and inform your creative choices.

                    • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.

                      • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.

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                      £30.20
                    • OpenGL ES 3.0 Programming Guide (2nd Edition)

                      03
                      OpenGL® ES™ is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life. In the OpenGL ® ES ™ 3.0 Programming Guide, Second Edition, the authors cover the entire API and Shading Language. They carefully introduce OpenGL ES 3.0 features such as shadow mapping, instancing, multiple render targets, uniform buffer objects, texture compression, program binaries, and transform feedback. Through detailed, downloadable C-based code examples, you’ll learn how to set up and program every aspect of the graphics pipeline. Step by step, you’ll move from introductory techniques all the way to advanced per-pixel lighting and particle systems. Throughout, you’ll find cutting-edge tips for optimizing performance, maximizing efficiency with both the API and hardware, and fully leveraging OpenGL ES 3.0 in a wide spectrum of applications. All code has been built and tested on iOS 7, Android 4.3, Windows (OpenGL ES 3.0 Emulation), and Ubuntu Linux, and the authors demonstrate how to build OpenGL ES code for each platform. Coverage includes EGL API: communicating with the native windowing system, choosing configurations, and creating rendering contexts and surfaces Shaders: creating and attaching shader objects; compiling shaders; checking for compile errors; creating, linking, and querying program objects; and using source shaders and program binaries OpenGL ES Shading Language: variables, types, constructors, structures, arrays, attributes, uniform blocks, I/O variables, precision qualifiers, and invariance Geometry, vertices, and primitives: inputting geometry into the pipeline, and assembling it into primitives 2D/3D, Cubemap, Array texturing: creation, loading, and rendering; texture wrap modes, filtering, and formats; compressed textures, sampler objects, immutable textures, pixel unpack buffer objects, and mipmapping Fragment shaders: multitexturing, fog, alpha test, and user clip planes Fragment operations: scissor, stencil, and depth tests; multisampling, blending, and dithering Framebuffer objects: rendering to offscreen surfaces for advanced effects Advanced rendering: per-pixel lighting, environment mapping, particle systems, image post-processing, procedural textures, shadow mapping, terrain, and projective texturing Sync objects and fences: synchronizing within host application and GPU execution This edition of the book includes a color insert of the OpenGL ES 3.0 API and OpenGL ES Shading Language 3.0 Reference Cards created by Khronos. The reference cards contain a complete list of all of the functions in OpenGL ES 3.0 along with all of the types, operators, qualifiers, built-ins, and functions in the OpenGL ES Shading Language.

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                      £30.20
                    • Working with Sound: The Future of Audio Work in Interactive Entertainment

                      Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.

                      Through learnings from the pre-pandemic remote and isolated worlds of audio work, sound designers, composers, and dialogue designers find themselves equipped uniquely to thrive in the hybrid, remote, and studio-based realms of today’s fast-evolving working landscapes. With unique insights into navigating the worlds of isolation and collaboration, this book explores ways of thinking and working in this world, equipping the reader with inspiration to sustainably tackle the many stages of the development process.

                      Working with Sound is an essential guide for professionals working in dynamic audio teams of all sizes, as well as the designers, producers, artists, animators, and programmers who collaborate closely with their colleagues working on game audio and sound.

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                      £30.40
                    • Designing Games: A Guide to Engineering Experiences

                      08

                      Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.

                      In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.

                      • Create game mechanics to trigger a range of emotions and provide a variety of play
                      • Explore several options for combining narrative with interactivity
                      • Build interactions that let multiplayer gamers get into each other’s heads
                      • Motivate players through rewards that align with the rest of the game
                      • Establish a metaphor vocabulary to help players learn which design aspects are game mechanics
                      • Plan, test, and analyze your design through iteration rather than deciding everything up front
                      • Learn how your game’s market positioning will affect your design

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                      £30.40£38.00
                    • Docker Deep Dive: 2023 Edition

                      07

                      The demand for professionals with Docker skills that can develop cloud-native microservices applications is rising.

                      Docker Deep Dive: 2023 Edition provides comprehensive explanations of core concepts and offers step-by-step guidance on creating and managing containerized applications – from source code to executing in the cloud.

                      If you are looking for a comprehensive resource to help you master Docker and containers in the real world, this book is for you. As well as giving you valuable knowledge and skills, it offers insights and tips to help you navigate the container and cloud-native ecosystems with confidence

                      What you will learn:

                      ✓ How to build apps into container images and share them
                      ✓ How to deploy and manage multi-container apps, including scaling and self-healing
                      ✓ How to secure containers and the infrastructure they run on
                      ✓ How to securely network containerized applications
                      ✓ How to integrate with external storage providers

                      Whether you’re a beginner or a seasoned developer, Docker Deep Dive is an invaluable resource that will power your career to the next level.

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                      £30.40£38.30
                    • The Complete Guide to Photorealism for Visual Effects, Visualization and Games

                      This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.

                      Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage.

                      Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

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                      £30.80
                    • Numerical Python: Scientific Computing and Data Science Applications with Numpy, SciPy and Matplotlib

                      Leverage the numerical and mathematical modules in Python and its standard library as well as popular open source numerical Python packages like NumPy, SciPy, FiPy, matplotlib and more. This fully revised edition, updated with the latest details of each package and changes to Jupyter projects, demonstrates how to numerically compute solutions and mathematically model applications in big data, cloud computing, financial engineering, business management and more.

                      Numerical Python, Second Edition, presents many brand-new case study examples of applications in data science and statistics using Python, along with extensions to many previous examples. Each of these demonstrates the power of Python for rapid development and exploratory computing due to its simple and high-level syntax and multiple options for data analysis.

                      After reading this book, readers will be familiar with many computing techniques including array-based and symbolic computing, visualization and numerical file I/O, equation solving, optimization, interpolation and integration, and domain-specific computational problems, such as differential equation solving, data analysis, statistical modeling and machine learning.

                      What You’ll Learn

                      • Work with vectors and matrices using NumPy
                      • Plot and visualize data with Matplotlib
                      • Perform data analysis tasks with Pandas and SciPy
                      • Review statistical modeling and machine learning with statsmodels and scikit-learn
                      • Optimize Python code using Numba and Cython

                      Who This Book Is For

                      Developers who want to understand how to use Python and its related ecosystem for numerical computing.

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                      £31.30
                    • WordPress: The Missing Manual: The Book That Should Have Been in the Box

                      03
                      Whether you’re a budding blogger or seasoned web designer, WordPress is a brilliant tool for creating websites–once you know how to tap into its impressive features. The latest edition of this jargon-free Missing Manual shows you how to use WordPress 5.0’s themes, widgets, and plug-ins to build just about any kind of site. The important stuff you need to know: Setting up WordPress. Configure WordPress on your web host or get it running on your home computer. Create your site. Get hands-on instructions for building all types of websites, from blogs to business sites with ecommerce features. Mix in multimedia. Add picture galleries, slideshows, video clips, music players, and podcasts. Add features. Select from thousands of plug-ins to enhance your site’s capabilities, from contact forms to a basic shopping cart. Build a truly unique site. Customize a WordPress theme to create a site that looks exactly the way you want. Attract an audience. Use SEO, site statistics, and social sharing to reach more people. Stay safe. Use backup and staging tools to protect your content and avoid catastrophe.

                      Read more

                      £31.50£38.00
                    • Clockwork Game Design

                      02

                      Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.

                      Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it.

                      Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games.

                        • A hands-on, practical book that outlines a very specific approach to designing games

                        • Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept

                        • Practice designing games through the featured exercises and illustrations

                         

                        Read more

                        £31.60

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