Role-Playing & War Games

  • Pathfinder RPG: Pathfinder Player Core (P2)

    The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!

    Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!

    Pathfinder Player Core includes:
    • Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun.
    • Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!
    • A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!
    • Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.
    • A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!
    • Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!
    • Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!
    • This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

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    £40.90£51.30
  • Pathfinder RPG: Pathfinder GM Core (P2)

    Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!

    Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!

    Pathfinder GM Core includes:
    • The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.
    • Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.
    • Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.
    • Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!
    • A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!
    • Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!
    • Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

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    £40.90£51.30
  • World of Warcraft: The Dragonflight Codex (A Definitive Guide to the Dragons of Azeroth)

    Uncover the rich history of the legendary dragons of Azeroth with this official, lavishly illustrated guide from the iconic game World of Warcraft. With over 100 never-before-seen illustrations, World of Warcraft: Dragonflight Codex (A Definitive Guide to the Dragons of Azeroth) is the ultimate WoW fan’s guide to everything dragons.

    Journey across Azeroth and beyond with this comprehensive guide, highlighting the magnificent dragons of the video game World of Warcraft. With this immersive in-world field guide written by Archmage Khadgar of the Kirin Tor, get an in-depth look at draconic species and the newly awakened dracthyr, along with the magical abilities of World of Warcraft’s dragonflights, proto-dragons, and more!

    After enduring years of hardship, the dragons of Azeroth must reclaim their legacy, and it is more important than ever to learn about their vast history and incredible abilities. Though the Dragon Isles stood dormant for 10,000 years, now the Watcher has reawakened, the beacon has been lit, and the dragons have come home―called to be Azeroth’s protectors once more. The New Age of Dragons has begun in World of Warcraft: Dragonflight. From the untamed northlands of Azeroth, fans of World of Warcraft will be able to follow the history of the dragons from their origins as elemental drakes to the present day dragonflights in this new, all-inclusive dragon codex.

    This fully illustrated, comprehensive guide will highlight the creatures’ magical abilities, outline a chronological evolution of the dragons, and map out enchanting new zones. World of Warcraft: Dragonflight Codex (A Definitive Guide to the Dragons of Azeroth) is a must-have companion piece to the latest expansion, World of Warcraft: Dragonflight.

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    £22.90£27.10
  • The Game Master’s Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines … original BBEGs for 5th…

    A game master’s biggest challenge can be prep time. With busy lives in mind, this book provides new and exciting content to help GMs save hours of time preparing for a game. Inside, readers will find twenty-five “Big Bosses,” along with insights into how they use their minions strategically in order to decimate any heroic threat that might cross their paths. The Game Master’s Book of Villains, Minions and Their Tactics provides tips and strategies that readers can use to “drag and drop” a BBEG into a new or existing game, with full colour illustrations, lore, stats, combat tactics, and special abilities for each exciting entry. You’ll also find detailed tactics and combat strategies dozens of other minions found throughout the 5E game. In addition to providing three exciting one-shot adventures, the book also shows you how to create your own original villains, minions and monsters – the best of the worst your game has to offer.

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    £20.00£25.00

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