Clockwork Game Design
£31.60
Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.
Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it.
Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games.
- A hands-on, practical book that outlines a very specific approach to designing games
- Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept
- Practice designing games through the featured exercises and illustrations
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Additional information
Publisher | Routledge, 1st edition (15 May 2015) |
---|---|
Language | English |
File size | 1424 KB |
Simultaneous device usage | Up to 4 simultaneous devices, per publisher limits |
Text-to-Speech | Enabled |
Screen Reader | Supported |
Enhanced typesetting | Enabled |
X-Ray | Not Enabled |
Word Wise | Not Enabled |
Sticky notes | On Kindle Scribe |
Print length | 148 pages |
Page numbers source ISBN | 1138798738 |
by d00mp2an8a
An excellent read for any designer creating a strategy game. It has a good baseline theory and touches on points of interest and problems which commonly arise in game design.
Highly recommended, it helped me and my team with our design process.
by M. Yazzy
One the greats in game design. Everyone should pay attention to this author, he gets straight to the point and delves deep.