Su Doku For Dummies
£7.60
This pocket-sized guide to the biggest craze for Summer 2005 features:
* Easy to follow illustrated instructions
* Guidance on how to play the game and different strategies to tackle the puzzles
* 240 addictive new puzzles from basic to fiendish
This guide is perfect for newcomers to Su Doku as well as experienced Su Doku players looking to improve their game and addicts who just can’t get enough new puzzles!!!
Su Doku (or Sudoku) has been dubbed the Rubik’s Cube of the 21st century, it’s a cryptic and highly addictive puzzle that involves inserting numbers in a 9×9 grid and making sure that every row and every column and every 3×3 box within the bigger grid contains all the digits from one to nine.
All it takes is the ability to identify the numerals 1-9, a sense for logic, a methodical cast of mind and a large measure of application to boot. You can get better and quicker, if you put your mind to it. And there is no predicting who will excel: you can be a disaster at maths and a whiz at Su Doku!
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Additional information
Publisher | 1st edition (27 Jun. 2005), For Dummies |
---|---|
Language | English |
Paperback | 336 pages |
ISBN-10 | 0470018925 |
ISBN-13 | 978-0470018927 |
Dimensions | 12.45 x 2.29 x 17.53 cm |
by Craobh Rua
Su Doku is a number puzzle originally developed in Japan. It consists of a 9×9 grid, divided into nine 3×3 sub-grids. Each row and column must contain the numbers 1 to 9, which means that no number can appear more than once. Furthermore, each 3×3 sub-grid must also contain all the digits from 1 to 9, which again means that no number can appear more than once. With each puzzle, some of the numbers are already in place – your job is to fill in the blanks. The number and positioning of the numbers given to you will determine how easy or difficult the puzzle is. There is – or, at least, there should be – only one solution, which can be solved by reasoning and elimination.
The bulk of “Su Doku for Dummies” is made up of the Su Doku puzzles themselves. (Thankfully, their solutions are also included). However, it also starts with an explanation of Su Doku’s rules and provides a detailed approach on how to start solving the puzzles – which is very helpful for those, like me, who have never tried them before. If you are already a successful Su Doku puzzle solver, you’ll probably not learn much from this section. You will still, however, have over 200 new puzzles to solve.
You don’t need to have studied maths in depth to enjoy Su Doku – a knowledge of Calculus isn’t required, while those who studies Classical Mechanics will have absolutely no advantage over those who didn’t. However, a sense of logic, a pencil and an eraser (don’t rub too hard, though !) will be a great help. Highly recommended for puzzle-solvers everywhere !
by Pauline
Easy to understand and helpful
by DH0582
Have been doing Su Doku for a while but bought this due to reviews. It’s ok but but quite honestly didn’t find it any better than Carol Vorderman, etc.
by JUDY WILLIAMS
Lots of puzzles. The tips only go so far but I have been able to progress to the tough ones eventually. Still challenging and I have almost finished the book.
by Mrs Baker
good for the beginner and has lots of page puzzles
by Chas
A very good read for serious atarters.
Anyone who is unsure about how to play this game should purchase this book
by domsheep
good jokey present
by Marigold
There isn’t really much to learn about how Sudoku works: the basic rules are pretty simple. How to succeed with the puzzles is another matter, and it seems to me that nobody so far has explained verbally how to do the really difficult ones. The only way to learn is by practice, I suppose. This book gives you 26 pages of explanation, and 240 puzzles, which are graded Easy, Tricky, Tough and Diabolical. I wish there was some attempt to explain how to do a few of the hardest; practice hasn’t made perfect in my case. But working through so many has certainly improved my skills, and I can do about 50% of the Tough ones. I think advice on the kind of pencils and erasers to use would be helpful, although I suppose any fool can eventually work that out for themselves, and the same applies to methodology. I hate Suduko, actually. Give me a good cryptic crossword any day, which can offer intellectual challenge and occasional wit. But Sudoku has a horrible fascination and is curiously addictive.